package com.exercise.AndroidDraw;
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Bundle;
import android.view.View;
public class AndroidDrawActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new MyView(this));
}
public class MyView extends View {
public MyView(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
int width = getWidth();
int height = getHeight();
int radius;
if (width > height){
radius = height/2;
}else{
radius = width/2;
}
Paint paint = new Paint();
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.RED);
canvas.drawPaint(paint);
paint.setColor(Color.BLUE);
canvas.drawCircle(width/2, height/2, radius, paint);
}
}
}
Thank you.
ReplyDeleteI hope this is my first step to gamewriting.