package com.example.androiddrawbitmap;
import java.io.FileNotFoundException;
import android.R.color;
import android.net.Uri;
import android.os.Bundle;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnTouchListener;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.TextView;
public class MainActivity extends Activity {
Button btnLoadImage;
TextView textSource, textInfo;
ImageView imageResult;
final int RQS_IMAGE1 = 1;
Uri source;
Bitmap bitmapMaster;
Canvas canvasMaster;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
btnLoadImage = (Button)findViewById(R.id.loadimage);
textSource = (TextView)findViewById(R.id.sourceuri);
imageResult = (ImageView)findViewById(R.id.result);
btnLoadImage.setOnClickListener(new OnClickListener(){
@Override
public void onClick(View arg0) {
Intent intent = new Intent(Intent.ACTION_PICK,
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(intent, RQS_IMAGE1);
}});
imageResult.setOnTouchListener(new OnTouchListener(){
@Override
public boolean onTouch(View v, MotionEvent event) {
int action = event.getAction();
int x = (int) event.getX();
int y = (int) event.getY();
switch(action){
case MotionEvent.ACTION_DOWN:
textSource.setText("ACTION_DOWN- " + x + " : " + y);
textSource.setBackgroundColor(
getProjectedColor((ImageView)v, bitmapMaster, x, y));
break;
case MotionEvent.ACTION_MOVE:
textSource.setText("ACTION_MOVE- " + x + " : " + y);
textSource.setBackgroundColor(
getProjectedColor((ImageView)v, bitmapMaster, x, y));
break;
case MotionEvent.ACTION_UP:
textSource.setText("ACTION_UP- " + x + " : " + y);
textSource.setBackgroundColor(
getProjectedColor((ImageView)v, bitmapMaster, x, y));
break;
}
/*
* Return 'true' to indicate that the event have been consumed.
* If auto-generated 'false', your code can detect ACTION_DOWN only,
* cannot detect ACTION_MOVE and ACTION_UP.
*/
return true;
}});
}
/*
* Project position on ImageView to position on Bitmap
* return the color on the position
*/
private int getProjectedColor(ImageView iv, Bitmap bm, int x, int y){
if(x<0 || y<0 || x > iv.getWidth() || y > iv.getHeight()){
//outside ImageView
return color.background_light;
}else{
int projectedX = (int)((double)x * ((double)bm.getWidth()/(double)iv.getWidth()));
int projectedY = (int)((double)y * ((double)bm.getHeight()/(double)iv.getHeight()));
textSource.setText(x + ":" + y + "/" + iv.getWidth() + " : " + iv.getHeight() + "\n" +
projectedX + " : " + projectedY + "/" + bm.getWidth() + " : " + bm.getHeight()
);
return bm.getPixel(projectedX, projectedY);
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if(resultCode == RESULT_OK){
switch (requestCode){
case RQS_IMAGE1:
source = data.getData();
textSource.setText(source.toString());
try {
bitmapMaster = BitmapFactory.decodeStream(
getContentResolver().openInputStream(source));
imageResult.setImageBitmap(bitmapMaster);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
break;
}
}
}
}
Modify android:scaleType and android:adjustViewBounds of ImageView in activity_main.xml. You can also try different setting to see how it affect the ImageView and Bitmap reloation.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:autoLink="web"
android:text="http://android-er.blogspot.com/"
android:textStyle="bold" />
<Button
android:id="@+id/loadimage"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Load Image 1" />
<TextView
android:id="@+id/sourceuri"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<ImageView
android:id="@+id/result"
android:scaleType="centerInside"
android:adjustViewBounds="true"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="@android:color/background_dark" />
</LinearLayout>
Download the files.
Next: Detect touch and free draw on Bitmap
more: Something about processing images in Android
thank you very much, that is realy help me
ReplyDeleteYou need to add Read External storage permission in Manifest. That is missing from downloaded project.
ReplyDeleteAdd this
Really helpful code and color getting method is extremely well.
ReplyDeletethank you veryyy muchhhh.
ReplyDeleteWhat can I do if I need more than 1 color?
ReplyDeleteI want to get more color. How do I do?
ReplyDelete