Server side code:
package com.example.androidserversocket;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.InetAddress;
import java.net.NetworkInterface;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketException;
import java.util.Enumeration;
import android.os.Bundle;
import android.app.Activity;
import android.widget.CheckBox;
import android.widget.EditText;
import android.widget.TextView;
public class MainActivity extends Activity {
EditText textTitle;
TextView info, infoip, msg;
String message = "";
ServerSocket serverSocket;
CheckBox optWelcome;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
info = (TextView) findViewById(R.id.info);
infoip = (TextView) findViewById(R.id.infoip);
msg = (TextView) findViewById(R.id.msg);
optWelcome = (CheckBox)findViewById(R.id.optwelcome);
infoip.setText(getIpAddress());
Thread socketServerThread = new Thread(new SocketServerThread());
socketServerThread.start();
textTitle = (EditText)findViewById(R.id.title);
}
@Override
protected void onDestroy() {
super.onDestroy();
if (serverSocket != null) {
try {
serverSocket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
private class SocketServerThread extends Thread {
static final int SocketServerPORT = 8080;
int count = 0;
@Override
public void run() {
Socket socket = null;
DataInputStream dataInputStream = null;
DataOutputStream dataOutputStream = null;
try {
serverSocket = new ServerSocket(SocketServerPORT);
MainActivity.this.runOnUiThread(new Runnable() {
@Override
public void run() {
info.setText("I'm waiting here: "
+ serverSocket.getLocalPort());
}
});
while (true) {
socket = serverSocket.accept();
dataInputStream = new DataInputStream(
socket.getInputStream());
dataOutputStream = new DataOutputStream(
socket.getOutputStream());
String messageFromClient = "";
//Check available() before readUTF(),
//to prevent program blocked if dataInputStream is empty
if(dataInputStream.available()>0){
messageFromClient = dataInputStream.readUTF();
}
count++;
message += "#" + count + " from " + socket.getInetAddress()
+ ":" + socket.getPort() + "\n"
+ "Msg from client: " + messageFromClient + "\n";
MainActivity.this.runOnUiThread(new Runnable() {
@Override
public void run() {
msg.setText(message);
}
});
if(optWelcome.isChecked()){
String msgReply = count + ": " + textTitle.getText().toString();
dataOutputStream.writeUTF(msgReply);
}
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
final String errMsg = e.toString();
MainActivity.this.runOnUiThread(new Runnable() {
@Override
public void run() {
msg.setText(errMsg);
}
});
} finally {
if (socket != null) {
try {
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
if (dataInputStream != null) {
try {
dataInputStream.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
if (dataOutputStream != null) {
try {
dataOutputStream.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}
}
private String getIpAddress() {
String ip = "";
try {
Enumeration<NetworkInterface> enumNetworkInterfaces = NetworkInterface
.getNetworkInterfaces();
while (enumNetworkInterfaces.hasMoreElements()) {
NetworkInterface networkInterface = enumNetworkInterfaces
.nextElement();
Enumeration<InetAddress> enumInetAddress = networkInterface
.getInetAddresses();
while (enumInetAddress.hasMoreElements()) {
InetAddress inetAddress = enumInetAddress.nextElement();
if (inetAddress.isSiteLocalAddress()) {
ip += "SiteLocalAddress: "
+ inetAddress.getHostAddress() + "\n";
}
}
}
} catch (SocketException e) {
// TODO Auto-generated catch block
e.printStackTrace();
ip += "Something Wrong! " + e.toString() + "\n";
}
return ip;
}
}
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:autoLink="web"
android:text="http://android-er.blogspot.com/"
android:textStyle="bold" />
<EditText
android:id="@+id/title"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<TextView
android:id="@+id/info"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<TextView
android:id="@+id/infoip"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<CheckBox
android:id="@+id/optwelcome"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:checked="true"
android:text="Send Welcome when connect" />
<ScrollView
android:layout_width="match_parent"
android:layout_height="match_parent" >
<TextView
android:id="@+id/msg"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</ScrollView>
</LinearLayout>
Client side, refer to previous example "Prevent program blocked by DataInputStream.readUTF()".
Download the files.
awesome bro keep up the good work.
ReplyDeletethank you.
Thank you alot
ReplyDeletegreat job
................
can you teach us , how to send Objects instead of String messages , please ?
can we keep a send button on server side for sending a message from server to client instead of connect button on client side
ReplyDelete