Showing posts with label Android 5.0. Show all posts
Showing posts with label Android 5.0. Show all posts

Tuesday, February 17, 2015

Android Recipes: A Problem-Solution Approach for Android 5.0

Android Recipes: A Problem-Solution Approach for Android 5.0 offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. This book is updated to include the Android 5.0 SDK, as well as earlier releases.

Instead of abstract descriptions of complex concepts, in Android Recipes, you'll find live code examples. When you start a new project you can consider copying and pasting the code and configuration files from this book and then modifying them for your own customization needs.

Crammed with insightful instruction and helpful examples, this fourth edition of Android Recipes is your guide to writing apps for one of today’s hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch!

Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets.

What you’ll learn
  • Code for Android smartphones and tablets
  • Use external libraries to save time and effort
  • Boost app performance by using the Android NDK and RenderScript
  • Design apps for performance, responsiveness, and seamlessness
  • Send data between devices and other external hardware
  • Persist application data and share it between applications
  • Capture and play back various device media items
  • Communicate with web services
  • Get the most out of your user interface
Who this book is for
This book is a handy reference for all Android app developers.

Table of Contents
1. Layouts and Views
2. User Interaction
3. Communications and Networking
4. Interacting with Device Hardware and Media
5. Persisting Data
6. Interacting with the System
7. Graphics and Drawing
8. Working with Android NDK and Renderscript

Pro Android Games, 3rd edition, - covers Android 5.0

Pro Android Games

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform.

With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases.

Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance.

Pro Android Games, Third Edition features the following improvements:
  • Updates to the latest version of the Android SDK, NDK, plus the latest Android Studio and Eclipse IDEs
  • Greater focus on tablets, ever changing device resolutions, and hardware specs
  • Native game development and hardware accelerated graphics
  • Bigger and better real world engines, such as Quake I and II plus an oldie from the previous edition: Doom
  • Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with the Android 5.0 release
  • Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more
  • A "Quake 3D"-like game app case study
You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy!

In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now the new Android TV SDK Apps for the Android game app developer repertoire.

What you’ll learn
  • How to develop and port game apps for the Android platform
  • What are some special tricks for Android smartphones and tablets
  • How to build a complex 2D game app for Android
  • What are some gaming tricks using OpenGL and JNI
  • How to integrate efficient graphics and create portability with latest OpenGL ES
  • How to build a 3D shooter game app that resembles the popular and once best-selling games Doom, Quake and Quake II
  • How to create fun experience using Bluetooth and Android Wear-based controllers
  • How to design and port using Android TV SDK
Who this book is for
This book is for savvy Android app developers who are looking for professional or advanced techniques for porting, augmenting and building 3D game apps that are complex, fun and lucrative.

Table of Contents
1. Welcome to Android Gaming
2. Gaming Tricks for Phones or Tablets
3. More Gaming Tricks with OpenGL and JNI
4. Efficient Graphics and Portability with OpenGL ES 2.0
5. 3D Shooters for Doom
6. 3D Shooters for Quake
7. 3D Shooters for Quake II
8. Fun With Bluetooth Controllers
9. Designing and Porting to Android TV
10. Deployment and Compilation Tips
11. Discovering Android Wear

Wednesday, February 4, 2015

Android Quick APIs Reference

Android Quick APIs Reference is a condensed code and APIs reference for the new Google Android 5.0 SDK. It presents the essential Android APIs in a well-organized format that can be used as a handy reference.

You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a software development kit and APIs reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any mobile or Android app developer or programmer.

In the Android Quick APIs Reference, you will find a concise reference to the Android SDK and its APIs using the official Android Studio IDE. This reference is small and handy and ideal for taking with you to your appointments with your clients.

What you’ll learn
• A short introduction to the Android platform and its development environment
• Using the essential parts of Android applications, such as user interface components, notifications, and resources
• Storing and accessing data using Android APIs
• Accessing device location and using device sensors
• Recording and playing back video and audio content
• Accessing the camera

Who this book is for
This book is a quick, handy syntax reference for experienced Android programmers, and a concise, easily-digested introduction for other programmers new to Android.

Table of Contents
1. Android Primer
2. Development Environment
3. Application Components
4. Application Resources
5. GUI Fundamentals
6. GUI Components
7. Persisting Data
8. Multimedia
9. Location and Sensors

Wednesday, January 14, 2015

Easter Egg on Android 5.0.2 Lollipop, Flappy Bird game



To find the Easter Egg on Android 5.0.2 Lollipop, a build-in Flappy Bird game:
  • Access the Setting
  • Repeatedly tap on Android version to open Lollipop page
  • Tap on Lollipop logo to change color
  • Long tap on Lollipop logo to start the Flappy Bird game.

Nexus 7 (2012 version) WiFi received Android Lollipop, 5.0.2

My Nexus 7 (1st gen, 2012 version) WiFi received Android Lollipop, 5.0.2, OTA update.



Wednesday, November 26, 2014

FREE Android Quick Start Guide, Android 5.0, Lollipop, by Google

Google provide FREE book Android Quick Start Guide, Android 5.0, Lollipop on Google Play Books. Introduces Android 5.0™ (Lollipop) for Nexus and Google Play edition devices. Available globally. For complete online help, see http://support.google.com/android.


Thursday, November 20, 2014

Android 5.0 Lollipop Overview for Nexus Devices

In this episode of XDA TV Producer rirozizo shows you what Lollipop looks like using his Nexus 4. He shows of the user interfact changes. He shows you the new notification panel. He talks about ambient display. If you wanted to see Lollipop in action, check out this video.

Thursday, November 13, 2014

Android 5.0 Lollipop rollout has started and will soon be available on most #Nexus devices

Google's Android team announced on Twitter at 12 Nov, AndroidLollipop rollout has started and will soon be available on most Nexus devices. Nexus 4, Nexus 5, Nexus 7 (both models), and Nexus 10 will all start to receive Lollipop over-the-air (OTA) shortly.


If you can't wait for the OTA, you can download it from the page of Factory Images for Nexus DevicesThis page contains binary image files that allow you to restore your Nexus device's original factory firmware. You will find these files useful if you have used the Android Open-Source Project, flashed custom builds on your device, and wish to return that device to its factory state.


Friday, October 17, 2014