With Android Studio updated (currently 3.6.2), when you view layout xml file, the original design/code option (on lower-left corner) removed. So how to view its xml code?
Answer: The option is now moved to upper-right corner, you can view it in Code/Splite/Design view.
Showing posts with label Android Studio.how to. Show all posts
Showing posts with label Android Studio.how to. Show all posts
Monday, April 13, 2020
Wednesday, March 13, 2019
Add Google Maven repository to Android Studio Project
With latest Android Studio, I change the targetSdkVersion and compileSdkVersion of my old exercise to 28. And I also have to use updated com.android.support:appcompat-v7 and com.android.support.constraint:constraint-layout. After fail in rebuild, it's a number of WARNING and ERROR.
-----------------------------
ERROR: Failed to resolve: com.android.support:appcompat-v7:28.0.0
Add Google Maven repository and sync project
Show in Project Structure dialog
Affected Modules: app
ERROR: Failed to resolve: com.android.support.constraint:constraint-layout:1.1.3
Add Google Maven repository and sync project
Show in Project Structure dialog
Affected Modules: app
WARNING: Configuration 'compile' is obsolete and has been replaced with 'implementation' and 'api'.
It will be removed at the end of 2018. For more information see: http://d.android.com/r/tools/update-dependency-configurations.html
Affected Modules: app
WARNING: Configuration 'testCompile' is obsolete and has been replaced with 'testImplementation'.
It will be removed at the end of 2018. For more information see: http://d.android.com/r/tools/update-dependency-configurations.html
Affected Modules: app
WARNING: Configuration 'androidTestCompile' is obsolete and has been replaced with 'androidTestImplementation'.
It will be removed at the end of 2018. For more information see: http://d.android.com/r/tools/update-dependency-configurations.html
Affected Modules: app
-----------------------------
As suggested, I change 'compile', 'testCompile' and 'androidTestCompile' to 'implementation', 'testImplementation' and 'androidTestImplementation', in app/build.gradle.
To fix the error of Failed to resolve: com.android.support:appcompat-v7:28.0.0 and com.android.support.constraint:constraint-layout:1.1.3, I add the follow lines of Google Maven repository to build.gradle.
And rebuild the project. At least it works for me now.
So, how to know the latest version of com.android.support:appcompat-v7 and com.android.support.constraint:constraint-layout?
For Support Library, you can check here: Android Developers > Platform > Libraries > Recent Support Library Revisions
28.0.0 is the recentest stable release of Support Library released on September 21, 2018 and will be the last feature release under the android.support packaging.
For ConstraintLayout, Google announced at https://androidstudio.googleblog.com/2018/08/constraintlayout-113.html.
You can also check from Maven repository:
>> com.android.support >> appcompat-v7
>> com.android.support.constraint >> constraint-layout
-----------------------------
ERROR: Failed to resolve: com.android.support:appcompat-v7:28.0.0
Add Google Maven repository and sync project
Show in Project Structure dialog
Affected Modules: app
ERROR: Failed to resolve: com.android.support.constraint:constraint-layout:1.1.3
Add Google Maven repository and sync project
Show in Project Structure dialog
Affected Modules: app
WARNING: Configuration 'compile' is obsolete and has been replaced with 'implementation' and 'api'.
It will be removed at the end of 2018. For more information see: http://d.android.com/r/tools/update-dependency-configurations.html
Affected Modules: app
WARNING: Configuration 'testCompile' is obsolete and has been replaced with 'testImplementation'.
It will be removed at the end of 2018. For more information see: http://d.android.com/r/tools/update-dependency-configurations.html
Affected Modules: app
WARNING: Configuration 'androidTestCompile' is obsolete and has been replaced with 'androidTestImplementation'.
It will be removed at the end of 2018. For more information see: http://d.android.com/r/tools/update-dependency-configurations.html
Affected Modules: app
-----------------------------
As suggested, I change 'compile', 'testCompile' and 'androidTestCompile' to 'implementation', 'testImplementation' and 'androidTestImplementation', in app/build.gradle.
To fix the error of Failed to resolve: com.android.support:appcompat-v7:28.0.0 and com.android.support.constraint:constraint-layout:1.1.3, I add the follow lines of Google Maven repository to build.gradle.
maven {
url 'https://maven.google.com/'
name 'Google'
}
And rebuild the project. At least it works for me now.
So, how to know the latest version of com.android.support:appcompat-v7 and com.android.support.constraint:constraint-layout?
For Support Library, you can check here: Android Developers > Platform > Libraries > Recent Support Library Revisions
28.0.0 is the recentest stable release of Support Library released on September 21, 2018 and will be the last feature release under the android.support packaging.
For ConstraintLayout, Google announced at https://androidstudio.googleblog.com/2018/08/constraintlayout-113.html.
You can also check from Maven repository:
>> com.android.support >> appcompat-v7
>> com.android.support.constraint >> constraint-layout
Sunday, March 10, 2019
What is "android.R.layout.simple_list_item_1"?
Sometimes you will find some predefined layout in other examples, such as android.R.layout.simple_list_item_1 like this:
It's a reference to built-in XML layout that is part of the Android OS, HERE. Basically, all reference start with android.R is reference to Android built-in resource.
You can locate the source file in your development setup from Android Studio (BUT DON'T EDIT IT):
> Select it and right click > Go to > Declaration
Android Studio will open it for you, and the location will be shown on top bar.
String[] suggestion = getResources().getStringArray(R.array.suggestion);
ArrayAdapter<String> adapter =
new ArrayAdapter<String>(this,
android.R.layout.simple_list_item_1, suggestion);
It's a reference to built-in XML layout that is part of the Android OS, HERE. Basically, all reference start with android.R is reference to Android built-in resource.
You can locate the source file in your development setup from Android Studio (BUT DON'T EDIT IT):
> Select it and right click > Go to > Declaration
Android Studio will open it for you, and the location will be shown on top bar.
Monday, February 25, 2019
How to set Java version in Android Studio
The video show how to set Java version on Studio 3.3.1.
By default, the Java language version used to compile your project is based on your project's compileSdkVersion (because different versions of Android support different versions of Java). If necessary, you can override this default Java version by adding the following CompileOptions {} block to your build.gradle file:
(reference: Android Developers > Android Studio > User guide > Set the JDK version)
You can also set using Android Studio menu:
- File > Project Structure.
- In Structure Project dialog, Select App on the left, and select Properties tab.
- You can see option boxes of Source Compatibility and Target Compatibility).
sourceCompatibility vs targetCompatibility
According to Gradle documentation:
(reference: https://docs.gradle.org/current/userguide/java_plugin.html)
By default, the Java language version used to compile your project is based on your project's compileSdkVersion (because different versions of Android support different versions of Java). If necessary, you can override this default Java version by adding the following CompileOptions {} block to your build.gradle file:
android {
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_6
targetCompatibility JavaVersion.VERSION_1_6
}
}
(reference: Android Developers > Android Studio > User guide > Set the JDK version)
You can also set using Android Studio menu:
- File > Project Structure.
- In Structure Project dialog, Select App on the left, and select Properties tab.
- You can see option boxes of Source Compatibility and Target Compatibility).
sourceCompatibility vs targetCompatibility
According to Gradle documentation:
- JavaVersion sourceCompatibility - Java version compatibility to use when compiling Java source. Default value: version of the current JVM in use JavaVersion. Can also set using a String or a Number, e.g. '1.5' or 1.5.
- JavaVersion targetCompatibility - Java version to generate classes for. Default value: sourceCompatibility. Can also set using a String or Number, e.g. '1.5' or 1.5.
(reference: https://docs.gradle.org/current/userguide/java_plugin.html)
Sunday, February 10, 2019
Change Gradle plugin version in Android Studio 3.3.1
To change Gradle plugin to specified version, you can:
- the File > Project Structure > Project menu in Android Studio,
- or edit the top-level build.gradle file.
- the File > Project Structure > Project menu in Android Studio,
- or edit the top-level build.gradle file.
Monday, November 12, 2018
Where is the Android SDK location installed
In case you forget the location of Android SDK was installed during the installation of Android Studio. You can find it at:
> Android Studio Menu > File > Project Structure
> It's show in Android SDK Location box
> Android Studio Menu > File > Project Structure
> It's show in Android SDK Location box
Friday, October 19, 2018
How to capture screen in Android Studio
Follow the steps to capture screen of Android Emulator or connected Android device, using Android Studio. It work for me on Android Studio 3.2.1.
The screenshot appears in a Screenshot Editor window.
You can also rotate your captured screen or choose a device to wrap your screenshot with real device artwork; Drop Shadow, Screen Glare, or both.
source: https://developer.android.com/studio/debug/am-screenshot
- Run your app on a connected device or emulator. If using a connected device, be sure you have enabled USB debugging.
- In Android Studio, select View > Tool Windows > Logcat to open Logcat.
- Select the device and a process from the drop-down at the top of the window.
- Click Screen Capture on the left side of the window.
The screenshot appears in a Screenshot Editor window.
You can also rotate your captured screen or choose a device to wrap your screenshot with real device artwork; Drop Shadow, Screen Glare, or both.
source: https://developer.android.com/studio/debug/am-screenshot
Monday, October 15, 2018
Monitor memory related events with onTrimMemory(), and simulate memory low in Android Emulator using adb
Android can reclaim memory from your app or kill your app entirely if necessary to free up memory for critical tasks. To help balance the system memory and avoid the system's need to kill your app process, you can implement the ComponentCallbacks2 interface and override onTrimMemory() callback method to listen for memory related events when your app is in either the foreground or the background, and then release objects in response to app lifecycle or system events that indicate the system needs to reclaim memory.
When the system begins killing processes in the LRU cache, it primarily works bottom-up. The system also considers which processes consume more memory and thus provide the system more memory gain if killed. The less memory you consume while in the LRU list overall, the better your chances are to remain in the list and be able to quickly resume.
Here is a example code to implement the ComponentCallbacks2 interface and override onTrimMemory() callback method.
To simulate the memory low condition, you can use the adb command:
adb shell am send-trim-memory
Example for my case, it's:
adb shell am send-trim-memory com.blogspot.android_er.androidontrimmemory MODERATE
Notice that you cannot set background level if your app is in foreground. Otherwise the following exception will be thrown, as shown in the video.
java.lang.IllegalArgumentException: Unable to set a background trim level on a foreground process
reference:
Overview of memory management
Manage your app's memory
When the system begins killing processes in the LRU cache, it primarily works bottom-up. The system also considers which processes consume more memory and thus provide the system more memory gain if killed. The less memory you consume while in the LRU list overall, the better your chances are to remain in the list and be able to quickly resume.
Here is a example code to implement the ComponentCallbacks2 interface and override onTrimMemory() callback method.
package com.blogspot.android_er.androidontrimmemory;
import android.content.ComponentCallbacks2;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
/*
http://android-er.blogspot.com/
Example to use onTrimMemory()
*/
public class MainActivity extends AppCompatActivity
implements ComponentCallbacks2 {
private static final String TAG = "MyActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Log.v(TAG, "onCreate() called");
}
public void onTrimMemory(int level){
Log.v(TAG, "onTrimMemory(" + level + ")");
switch(level){
case ComponentCallbacks2.TRIM_MEMORY_UI_HIDDEN:
Log.v(TAG, "TRIM_MEMORY_UI_HIDDEN");
break;
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_MODERATE:
Log.v(TAG, "TRIM_MEMORY_RUNNING_MODERATE");
break;
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_LOW:
Log.v(TAG, "TRIM_MEMORY_RUNNING_LOW");
break;
case ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL:
Log.v(TAG, "TRIM_MEMORY_RUNNING_CRITICA");
break;
case ComponentCallbacks2.TRIM_MEMORY_BACKGROUND:
Log.v(TAG, "TRIM_MEMORY_BACKGROUND");
break;
case ComponentCallbacks2.TRIM_MEMORY_MODERATE:
Log.v(TAG, "TRIM_MEMORY_MODERATE");
break;
case ComponentCallbacks2.TRIM_MEMORY_COMPLETE:
Log.v(TAG, "TRIM_MEMORY_COMPLETE");
break;
default:
Log.v(TAG, "default");
}
}
}
To simulate the memory low condition, you can use the adb command:
adb shell am send-trim-memory
Example for my case, it's:
adb shell am send-trim-memory com.blogspot.android_er.androidontrimmemory MODERATE
Notice that you cannot set background level if your app is in foreground. Otherwise the following exception will be thrown, as shown in the video.
java.lang.IllegalArgumentException: Unable to set a background trim level on a foreground process
reference:
Overview of memory management
Manage your app's memory
Friday, October 12, 2018
Android Studio tips: improve build by setting org.gradle.jvmargs in Gradle script
Dex In Process (introduced from Android 2.1) is a feature that can improve build times, as well as Instant Run performance. To take advantage of Dex In Process, you’ll need to modify your gradle.properties file and increase the amount of memory allocated to the Gradle Daemon VM to a minimum of 2 Gb, using the org.gradle.jvmargs property.
org.gradle.jvmargs=-Xmx2048m
reference:
Learn more here about how to enable Dex In Process: Faster Android Studio Builds with Dex In Process
org.gradle.jvmargs=-Xmx2048m
reference:
Learn more here about how to enable Dex In Process: Faster Android Studio Builds with Dex In Process
Wednesday, November 8, 2017
What's New in Android Studio 3.0
What's New in Android Studio 3.0:
Android Studio 3.0 brings a ton of new features and improvements, including Kotlin support, Android O APIs, Java 8 language features support, external APK debugging, Instant Apps modules and refactoring, an integrated Android Profiler and more.
Migrating to Android Gradle Plugin 3.0.0:
Android Studio 3.0: Android Profiler:
Android Studio 3.0: Java 8 Language Features Support:
Read more in the release notes here: https://goo.gl/7yo9SM
Android Studio 3.0 brings a ton of new features and improvements, including Kotlin support, Android O APIs, Java 8 language features support, external APK debugging, Instant Apps modules and refactoring, an integrated Android Profiler and more.
Migrating to Android Gradle Plugin 3.0.0:
Android Studio 3.0: Android Profiler:
Android Studio 3.0: Java 8 Language Features Support:
Read more in the release notes here: https://goo.gl/7yo9SM
Monday, May 22, 2017
Download and install Android Studio 3.0 Canary 1 on Ubuntu 17.04
This post show how to Download and install Android Studio 3.0 Canary 1 on 64-bit Ubuntu 17.04, over Windows 10/Oracle VirtualBox,
Firstly, Install Ubuntu 17.04 on Windows 10/Oracle VirtualBox.
Before install Android Studio on 64-bit Ubuntu 17.04, install 32-bit libraries:
$ sudo dpkg --add-architecture i386
$ sudo apt-get update
$ sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 libbz2-1.0:i386
(details refer to Fix "Unable to run mksdcard SDK tool" when install Android Studio on Linux)
Download Android Studio 3.0 Canary, visit https://developer.android.com/studio/preview/index.html
Unpack the ZIP file, to any directory you want.
Open a terminal, navigate into <android-studio>/bin/ and execute studio.sh
This video show how:
Setup for debugging on real device:
On Ubuntu/Linux, to debug on real device, you have to set up your system to detect your device.
(referencec: https://developer.android.com/studio/run/device.html#setting-up)
Edit/Create /etc/udev/rules.d/51-android.rules
$ sudo nano /etc/udev/rules.d/51-android.rules
Add the code:
SUBSYSTEM=="usb", ATTR{idVendor}=="0bb4", MODE="0666", GROUP="plugdev"
Where 00b4 is the vendor ID, replace it to match your device. For my Samsung device, replace with 04e8.
You can check your USB vendor ID here: https://developer.android.com/studio/run/device.html#VendorIds.
or try to find it using lsusb command.
Kotlin programming language, Now official on Android. It's a dummy Hello World of Kotlin language, created in Android Studio 3.0 Canary 1.
Firstly, Install Ubuntu 17.04 on Windows 10/Oracle VirtualBox.
Before install Android Studio on 64-bit Ubuntu 17.04, install 32-bit libraries:
$ sudo dpkg --add-architecture i386
$ sudo apt-get update
$ sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 libbz2-1.0:i386
(details refer to Fix "Unable to run mksdcard SDK tool" when install Android Studio on Linux)
Download Android Studio 3.0 Canary, visit https://developer.android.com/studio/preview/index.html
Unpack the ZIP file, to any directory you want.
Open a terminal, navigate into <android-studio>/bin/ and execute studio.sh
This video show how:
Setup for debugging on real device:
On Ubuntu/Linux, to debug on real device, you have to set up your system to detect your device.
(referencec: https://developer.android.com/studio/run/device.html#setting-up)
Edit/Create /etc/udev/rules.d/51-android.rules
$ sudo nano /etc/udev/rules.d/51-android.rules
Add the code:
SUBSYSTEM=="usb", ATTR{idVendor}=="0bb4", MODE="0666", GROUP="plugdev"
Where 00b4 is the vendor ID, replace it to match your device. For my Samsung device, replace with 04e8.
You can check your USB vendor ID here: https://developer.android.com/studio/run/device.html#VendorIds.
or try to find it using lsusb command.
Kotlin programming language, Now official on Android. It's a dummy Hello World of Kotlin language, created in Android Studio 3.0 Canary 1.
Get USB devices' vendor ID and product ID on Linux, using lsusb command
To get the vendor ID/product ID of attached USB devices in Linux, you can use the command lsusb.
This video show how to, tested on Ubuntu 17.05 over Windows 10/Oracle VirtualBox 5.1
reference: Ubuntu Manual - lsusb
This video show how to, tested on Ubuntu 17.05 over Windows 10/Oracle VirtualBox 5.1
reference: Ubuntu Manual - lsusb
Friday, May 19, 2017
Fix "Unable to run mksdcard SDK tool" when install Android Studio on Linux
If you install Android Studio on 64-bit Linux and reported with error:
Unable to run mksdcard SDK tool
Most probably some 32-bit libraries are missed.
If you are running a 64-bit version of Ubuntu, you need to install some 32-bit libraries with the following command:
sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 lib32bz2-1.0
If you are running 64-bit Fedora, the command is:
sudo yum install zlib.i686 ncurses-libs.i686 bzip2-libs.i686
reference: Troubleshoot Android Studio - Linux libraries
When I try to install the 32-bit libraries on Ubuntu 16.04.2 LTS (64-bit) on VirtualBox with the command:
$ sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 lib32bz2-1.0
The errors reported:
E: Unable to locate package lib32bz2-1.0
E: Couldn't find any package by glob 'lib32bz2-1.0'
E: Couldn't find any package by regex 'lib32bz2-1.0'
Done:
Unable to run mksdcard SDK tool
Most probably some 32-bit libraries are missed.
If you are running a 64-bit version of Ubuntu, you need to install some 32-bit libraries with the following command:
sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 lib32bz2-1.0
If you are running 64-bit Fedora, the command is:
sudo yum install zlib.i686 ncurses-libs.i686 bzip2-libs.i686
reference: Troubleshoot Android Studio - Linux libraries
When I try to install the 32-bit libraries on Ubuntu 16.04.2 LTS (64-bit) on VirtualBox with the command:
$ sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 lib32bz2-1.0
The errors reported:
E: Unable to locate package lib32bz2-1.0
E: Couldn't find any package by glob 'lib32bz2-1.0'
E: Couldn't find any package by regex 'lib32bz2-1.0'
To fixed it, add 32 bit architecture with the command:
$ sudo dpkg --add-architecture i386
$ sudo apt-get update
Re-install with the command
$ sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 libbz2-1.0:i386
Done:
Saturday, February 11, 2017
Building interfaces with ConstraintLayout in Android Studio
The new Layout Editor in Android Studio 2.2 include a new blueprint mode, revamped properties inspector and support for ConstraintLayout, a new way to define layouts for your apps.
In this Android Tool Time episode Wojtek Kaliciński shows you the basics of working with ConstraintLayouts in the visual editor. If you want to try it out yourself, you can find our codelab here: https://codelabs.developers.google.com/codelabs/constraint-layout
When you’re familiar with the layout editor interface, read the rest of our Medium article where you’ll find some more advanced tips and tricks for ConstraintLayout: https://goo.gl/a5orYw
In this Android Tool Time episode Wojtek Kaliciński shows you the basics of working with ConstraintLayouts in the visual editor. If you want to try it out yourself, you can find our codelab here: https://codelabs.developers.google.com/codelabs/constraint-layout
When you’re familiar with the layout editor interface, read the rest of our Medium article where you’ll find some more advanced tips and tricks for ConstraintLayout: https://goo.gl/a5orYw
Monday, February 6, 2017
IOException: not create document. Error
When I prepare the example "Display PDF in assets folder (inside APK)", I face with the error of "java.io.IOException: not create document. Error". It should be generated by the code:
pdfRenderer = new PdfRenderer(fileDescriptor);
Somebody commented it's caused by new version of Gradle (ref: https://github.com/googlesamples/android-PdfRendererBasic/issues/1), so I edit dependencies of buildscript in build.gradle (Project: ...), use gradle:2.1.2 to solve this problem.
pdfRenderer = new PdfRenderer(fileDescriptor);
Somebody commented it's caused by new version of Gradle (ref: https://github.com/googlesamples/android-PdfRendererBasic/issues/1), so I edit dependencies of buildscript in build.gradle (Project: ...), use gradle:2.1.2 to solve this problem.
Create assets folder in Android Studio, and copy file into.
How to create assets folder in Android Studio, and copy a PDF file into the assets folder.
Saturday, February 4, 2017
Change minSdkVersion, targetSdkVersion, compileSdkVersion in Android Studio
To change minSdkVersion in Android Studio:
- Right click your app -> Open Module Settings
- Select app and Flavors tab, select your new Min Sdk Version, then OK.
- minSdkVersion changed.
You can also change targetSdkVersion, compileSdkVersion (under Properties tab) also.
Tuesday, October 25, 2016
Beginning Android Programming with Android Studio 4th Edition
A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers
Beginning Android Programming with Android Studio
As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets.
Beginning Android Programming with Android Studio
As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets.
- Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners
- Addresses how to display notifications, create rich user interfaces, and use activities and intents
- Reviews mastering views and menus and managing data
- Discusses working with SMS
- Looks at packaging and publishing applications to the Android market
Tuesday, October 18, 2016
Sunday, September 11, 2016
Expert Android Studio
Take your Android programming skills to the next level by unleashing the potential of Android Studio
Expert Android Studio
Expert Android Studio bridges the gap between your Android programing skills with the provided tools including Android Studio, NDK, Gradle and Plugins for IntelliJ Idea Platform. Packed with best practices and advanced tips and techniques on Android tools, development cycle, continuos integration, release management, testing, and performance, this book offers professional guidance to experienced developers who want to push the boundaries of the Android platform with the developer tools. You'll discover how to use the tools and techniques to unleash your true potential as a developer.
Expert Android Studio
Expert Android Studio bridges the gap between your Android programing skills with the provided tools including Android Studio, NDK, Gradle and Plugins for IntelliJ Idea Platform. Packed with best practices and advanced tips and techniques on Android tools, development cycle, continuos integration, release management, testing, and performance, this book offers professional guidance to experienced developers who want to push the boundaries of the Android platform with the developer tools. You'll discover how to use the tools and techniques to unleash your true potential as a developer.
- Discover the basics of working in Android Studio and Gradle, as well as the application architecture of the latest Android platform
- Understand Native Development Kit and its integration with Android Studio
- Complete your development lifecycle with automated tests, dependency management, continuos integration and release management
- Writing your own Gradle plugins to customize build cycle
- Writing your own plugins for Android Studio to help your development tasks.
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