To convert Bitmap to gray-scale, we can apply ColorMatrix with the following matrix:
//Array to generate Gray-Scale image
float[] GrayArray = {
0.213f, 0.715f, 0.072f, 0.0f, 0.0f,
0.213f, 0.715f, 0.072f, 0.0f, 0.0f,
0.213f, 0.715f, 0.072f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
};
package com.example.androiddrawbitmap;
import java.io.FileNotFoundException;
import android.net.Uri;
import android.os.Bundle;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
import android.graphics.Paint;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ImageView;
public class MainActivity extends Activity {
Button btnLoadImage;
ImageView imageResult;
final int RQS_IMAGE1 = 1;
Uri source;
Bitmap bitmapMaster;
Canvas canvasMaster;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
btnLoadImage = (Button) findViewById(R.id.loadimage);
imageResult = (ImageView) findViewById(R.id.result);
btnLoadImage.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View arg0) {
Intent intent = new Intent(
Intent.ACTION_PICK,
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(intent, RQS_IMAGE1);
}
});
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == RESULT_OK) {
switch (requestCode) {
case RQS_IMAGE1:
source = data.getData();
try {
bitmapMaster = BitmapFactory
.decodeStream(getContentResolver().openInputStream(
source));
loadGrayBitmap(bitmapMaster);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
break;
}
}
}
private void loadGrayBitmap(Bitmap src) {
if (src != null) {
//Array to generate Identity image
float[] IdentityArray = {
1.0f, 0.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
};
//Array to generate Gray-Scale image
float[] GrayArray = {
0.213f, 0.715f, 0.072f, 0.0f, 0.0f,
0.213f, 0.715f, 0.072f, 0.0f, 0.0f,
0.213f, 0.715f, 0.072f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
};
ColorMatrix colorMatrixGray = new ColorMatrix(GrayArray);
int w = src.getWidth();
int h = src.getHeight();
Bitmap bitmapResult = Bitmap
.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas canvasResult = new Canvas(bitmapResult);
Paint paint = new Paint();
ColorMatrixColorFilter filter = new ColorMatrixColorFilter(colorMatrixGray);
paint.setColorFilter(filter);
canvasResult.drawBitmap(src, 0, 0, paint);
imageResult.setImageBitmap(bitmapResult);
}
}
}
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:autoLink="web"
android:text="http://android-er.blogspot.com/"
android:textStyle="bold" />
<Button
android:id="@+id/loadimage"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Load Image 1" />
<ImageView
android:id="@+id/result"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:adjustViewBounds="true"
android:background="@android:color/background_dark"
android:scaleType="centerInside" />
</LinearLayout>
Download the files.
Download and try the APK.
Remark: This exercise aim to demonstrate the matrix. Actually you can setSaturation(0) of ColorMatrix to do the same effect.
more: Something about processing images in Android