Showing posts with label Books for Glass development. Show all posts
Showing posts with label Books for Glass development. Show all posts

Sunday, August 24, 2014

Beginning Google Glass Development

Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass--the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass.

Beginning Google Glass Development

This book is incredibly hands-on with many exciting projects. You will learn the basics of Glass and how to set up your development environment, through to every Glass development topic using Glass Development Kit (GDK):
• Glass User Interface
• Camera and Image Processing
• Video: Basics and Applications
• Voice and Audio
• Network, Bluetooth, and Social
• Locations, Map, and Sensors
• Graphics, Animation, and Games

You will also learn how to develop enterprise and web-based Glass apps using the Mirror API. Each topic is full of examples that illustrate what Glass can truly do and help you quickly start developing your own apps.

Jeff Tang has successfully developed mobile, web, and enterprise apps on many platforms, and cares immensely about user experience. He brings his vast knowledge to this book through cool and practical examples, which will excite and tantalize your creativity.

This book is for any developer who is keen to start developing for Glass with GDK or the Mirror API. Whether you are an Android, iOS, web, or enterprise developer, you do not want to miss the chance that Glass becomes the next big thing. Get started with Beginning Google Glass Development and be inspired today.

What you’ll learn
• Glass User Interface
• Camera and Image Processing
• Video: Basics and Applications
• Voice and Audio
• Network, Bluetooth, and Social
• Locations, Map, and Sensors
• Graphics, Animation, and Games

Who this book is for
This book is for any developer who is keen to start developing for Glass. You may have worked with iOS apps, Android apps, or both – but you can start developing with Glass today using this book.

Table of Contents
01 - Getting Started
02 - Hello Glass! Your First GDK Glassware
03 - Glass User Interface
04 - Camera and Image Processing
05 - Video: Basics and Applications
06 - Voice and Audio
07 - Networking, Bluetooth, and Social
08 - Locations, Maps, and Sensors
09 - Graphics, Animations, and Games
10 - The Mirror API (The Mirror API and Enterprise Apps)

Tuesday, January 28, 2014

Programming Google Glass

Google Glass is the new wearable computer everyone's talking about. It offers a head-mounted optical display and touch interface, and it's programmable. Kick-start your Glassware development by exploring how users can interface with Glass, developing a Glass application fast by using the Mirror API to manipulate Timeline cards and menus, tracking a Glass's geolocation, creating rich interactions by responding to user inputs, and capturing or serving user images and videos. This is the book to read for a shortcut to this brave new world.

Google Glass is the next big thing in portable technology---a wearable computer with an optical head-mounted display. Programming Google Glass is your all-inclusive guidebook for crafting your own Glassware using the Mirror API.

You'll start by setting up a production-ready service using Google App Engine, then provide Glass users an authorization to your Glassware. You'll learn how to handle the provided credentials, and from there you'll dive into the parts that make up the Glass interface, managing the timeline and creating cards and menu items. Next you'll create services where the user can interact with your server, such as geolocation tracking, change notifications, and custom menu options. You'll use this information to create a sophisticated application that suggests local restaurants. You'll see how to attach or detach assets, images, and video, and learn the basics of the emerging field of optical-display design. You'll see how to properly design new Glassware and update existing applications to become Glassware.

Now is the best time to be an early adopter of a technology that will only become more advanced, nuanced, and ubiquitous.

What You Need:

You will need a Google Glass device and Java 1.6 or greater. An Android device, like a smart phone or tablet, is also helpful, but not necessary.