Android 4 App Development Essentials
The goal of this book is to teach the skills necessary to develop Android based applications using the Eclipse Integrated Development Environment (IDE) and the Android 4.2 Software Development Kit (SDK).
Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces. More advanced topics such as database management, content providers, intents and services are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio.
In addition to covering general Android development techniques, the book also includes Google Play specific topics such as using the Google Play In-App Billing API, implementing maps using the Google Maps Android API and submitting apps to the Google Play Developer Console.
Assuming you already have some Java programming experience, are ready to download Eclipse and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Table of Contents
Setting up an Android Development Environment
Creating an Android Virtual Device (AVD)
Creating an Example Android Application
Testing Android Applications on a Physical Android Device with ADB
An Overview of the Android Architecture
The Anatomy of an Android Application
Understanding Android Application and Activity Lifecycles
Handling Android Activity State Changes
Android Activity State Changes – An Example Application
Saving and Restoring the User Interface State of an Android Activity
Understanding Android Views, View Groups and Layouts
Designing an Android User Interface using the Graphical Layout Tool
Creating an Android User Interface in Java Code
Using the Android GridLayout Manager in the Graphical Layout Tool
Working with the Android GridLayout in XML Layout Resources
An Overview and Example of Android Event Handling
Detecting Common Gestures using the Android Gesture Detector Class
Implementing Android Custom Gesture and Pinch Recognition
An Introduction to Android Fragments
Using Fragments in Android – A Worked Example
An Android Master/Detail Flow Tutorial
Creating and Managing Overflow Menus on Android
An Overview of Android Intents
Android Explicit Intents – A Worked Example
Android Implicit Intents – A Worked Example
Android Broadcast Intents and Broadcast Receivers
A Basic Overview of Android Threads and Thread handlers
An Overview of Android Started and Bound Services
Implementing an Android Started Service – A Worked Example
Android Local Bound Services – A Worked Example
Android Remote Bound Services – A Worked Example
An Overview of Android SQLite Databases
An Android TableLayout and TableRow Tutorial
An Android SQLite Database Tutorial
Understanding Android Content Providers
An Android Content Provider Tutorial
Implementing Video Playback on Android using the VideoView and MediaController Classes
Video Recording and Image Capture on Android using Camera Intents
Android Audio Recording and Playback using MediaPlayer and MediaRecorder
Working with the Google Maps Android API
Handling Different Android Devices and Displays
Signing and Preparing an Android Application for Release
Integrating Google Play In-app Billing into an Android Application . A Tutorial
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Android 4 App Development Essentials
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