AnimationView.java
package com.example.androidanimationalongpath;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class AnimationView extends View {
Paint paint;
Bitmap bm;
int bm_offsetX, bm_offsetY;
Path animPath;
PathMeasure pathMeasure;
float pathLength;
float step; //distance each step
float distance; //distance moved
float curX, curY;
float curAngle; //current angle
float targetAngle; //target angle
float stepAngle; //angle each step
float[] pos;
float[] tan;
Matrix matrix;
Path touchPath;
public AnimationView(Context context) {
super(context);
initMyView();
}
public AnimationView(Context context, AttributeSet attrs) {
super(context, attrs);
initMyView();
}
public AnimationView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
initMyView();
}
public void initMyView(){
paint = new Paint();
paint.setColor(Color.BLUE);
paint.setStrokeWidth(1);
paint.setStyle(Paint.Style.STROKE);
bm = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
bm_offsetX = bm.getWidth()/2;
bm_offsetY = bm.getHeight()/2;
animPath = new Path();
pos = new float[2];
tan = new float[2];
matrix = new Matrix();
touchPath = new Path();
}
@Override
protected void onDraw(Canvas canvas) {
if(animPath.isEmpty()){
return;
}
canvas.drawPath(animPath, paint);
matrix.reset();
if((targetAngle-curAngle)>stepAngle){
curAngle += stepAngle;
matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
matrix.postTranslate(curX, curY);
canvas.drawBitmap(bm, matrix, null);
invalidate();
}else if((curAngle-targetAngle)>stepAngle){
curAngle -= stepAngle;
matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
matrix.postTranslate(curX, curY);
canvas.drawBitmap(bm, matrix, null);
invalidate();
}else{
curAngle=targetAngle;
if(distance < pathLength){
pathMeasure.getPosTan(distance, pos, tan);
targetAngle = (float)(Math.atan2(tan[1], tan[0])*180.0/Math.PI);
matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
curX = pos[0]-bm_offsetX;
curY = pos[1]-bm_offsetY;
matrix.postTranslate(curX, curY);
canvas.drawBitmap(bm, matrix, null);
distance += step;
invalidate();
}else{
matrix.postRotate(curAngle, bm_offsetX, bm_offsetY);
matrix.postTranslate(curX, curY);
canvas.drawBitmap(bm, matrix, null);
}
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction();
switch(action){
case MotionEvent.ACTION_DOWN:
touchPath.reset();
touchPath.moveTo(event.getX(), event.getY());
break;
case MotionEvent.ACTION_MOVE:
touchPath.lineTo(event.getX(), event.getY());
break;
case MotionEvent.ACTION_UP:
touchPath.lineTo(event.getX(), event.getY());
animPath = new Path(touchPath);
pathMeasure = new PathMeasure(animPath, false);
pathLength = pathMeasure.getLength();
step = 1;
distance = 0;
curX = 0;
curY = 0;
stepAngle = 1;
curAngle = 0;
targetAngle = 0;
invalidate();
break;
}
return true;
}
}
/res/layout/activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="com.example.androidanimationalongpath.MainActivity" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:autoLink="web"
android:text="http://android-er.blogspot.com/"
android:textStyle="bold" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal" >
<com.example.androidanimationalongpath.AnimationView
android:layout_width="0dp"
android:layout_weight="1"
android:layout_height="match_parent"
android:layout_margin="10dp"
android:background="@android:color/darker_gray" />
<com.example.androidanimationalongpath.AnimationView
android:layout_width="0dp"
android:layout_weight="1"
android:layout_height="match_parent"
android:layout_margin="10dp"
android:background="@android:color/darker_gray" />
</LinearLayout>
</LinearLayout>
No change on MainActivity.java, refer HERE.
Download the files.
More example of Drawing Path on canvas of custom View.
1 comment:
Hello,
Good example for moving a image on path. I write your code, it works But when I draw something, drawable view not visible. Same as your code I copied and paste in my code. BUt not visible drawable line or any part of that.
Except image is moving from tocuh start to touch end point. just not visible that path. First I think there is paint stroke is only 1 but I increase it to 10 but still not visible draw path.. Please help me to get me rid from this issue..
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