Example of using Android's VelocityTracker |
package com.example.androidvelocitytracker;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.VelocityTracker;
import android.widget.TextView;
import android.app.Activity;
public class MainActivity extends Activity {
TextView textAvtion, textVelocityX, textVelocityY,
textMaxVelocityX, textMaxVelocityY;
VelocityTracker velocityTracker = null;
float maxXVelocity;
float maxYVelocity;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textAvtion = (TextView) findViewById(R.id.action);
textVelocityX = (TextView) findViewById(R.id.velocityx);
textVelocityY = (TextView) findViewById(R.id.velocityy);
textMaxVelocityX = (TextView) findViewById(R.id.maxvelocityx);
textMaxVelocityY = (TextView) findViewById(R.id.maxvelocityy);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_DOWN:
if (velocityTracker == null) {
velocityTracker = VelocityTracker.obtain();
} else {
velocityTracker.clear();
}
velocityTracker.addMovement(event);
maxXVelocity = 0;
maxYVelocity = 0;
textVelocityX.setText("X-velocity (pixel/s): 0");
textVelocityY.setText("Y-velocity (pixel/s): 0");
textMaxVelocityX.setText("max. X-velocity: 0");
textMaxVelocityY.setText("max. Y-velocity: 0");
break;
case MotionEvent.ACTION_MOVE:
velocityTracker.addMovement(event);
velocityTracker.computeCurrentVelocity(1000);
//1000 provides pixels per second
float xVelocity = velocityTracker.getXVelocity();
float yVelocity = velocityTracker.getYVelocity();
if(xVelocity > maxXVelocity){
//max in right side
maxXVelocity = xVelocity;
}
if(yVelocity > maxYVelocity){
//Max in down side
maxYVelocity = yVelocity;
}
textVelocityX.setText("X-velocity (pixel/s): " + xVelocity);
textVelocityY.setText("Y-velocity (pixel/s): " + yVelocity);
textMaxVelocityX.setText("max. X-velocity: " + maxXVelocity);
textMaxVelocityY.setText("max. Y-velocity: " + maxYVelocity);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
velocityTracker.recycle();
break;
}
return true;
}
}
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:autoLink="web"
android:text="http://android-er.blogspot.com/"
android:textStyle="bold" />
<TextView
android:id="@+id/action"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<TextView
android:id="@+id/velocityx"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<TextView
android:id="@+id/maxvelocityx"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<TextView
android:id="@+id/velocityy"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<TextView
android:id="@+id/maxvelocityy"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
</LinearLayout>
Next: VelocityTracker and VelocityTrackerCompat to track velocity for multi-touch case.
1 comment:
"It's a example of using Android's VelocityTracker"
And how do you use it? Just printing the values the VelocityTracker computes can hardly be called "usage". Without providing a clear example of how the VelocityTracker can be used in practice this post is useless.
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